See the stats of Gems See the stats of Runes

Gems

All of the original gems have been upgraded starting at the Normal level. In addition, there is now a 'divine' level to all these gems. Finally the mod adds a set of 'class' gems tailored to each of the characters. These gems have four levels (chiped, flawed, normal and perfect). The tables below show the stats contained in all the gems.



Amethyst Level Req. Weapon/Ring Helmet/Amulet Shield
Chipped 2 +40 to attack rating +3 to strength +8 to defense
Flawed 10 +60 to attack rating +4 to strength +12 to defense
Normal 35 +80 to attack rating
+5% to attack rating
+6 to strength
+1 to strength every 16 levels
+18 to defense
+1 to defense every 4 levels
reduce magic damage by 2
Flawless 70 +100 to attack rating
+10% to attack rating
10% faster weapon swing
+8 to strength
+1 to strength every 8 levels
+24 to defense
+1 to defense every 3 levels
reduce magic damage by 3
Perfect 100 +150 to attack rating
+15% to attack rating
20% faster weapon swing
+10 to strength
+1 to strength every 4 levels
reduce damage by 3%
+30 to defense
+1 to defense every 2 levels
reduce magic damage by 4
Divine 135 +180 to attack rating
+18% to attack rating
30% faster weapon swing
+12 to strength
+1 to strength every 2.67 levels
reduce damage by 4%
+35 to defense
+1 to defense every 1.6 levels
reduce magic damage by 6
Saphire Level Req. Weapon/Ring Helmet/Amulet Shield
Chipped 2 adds 1-3 cold damage +10 mana +12% to cold resistance
Flawed 10 adds 3-5 cold damage +17 mana +16% to cold resistance
Normal 35 adds 4-7 cold damage
1% manasteal
+24 mana
absorbs 1% cold damage
+22% to cold resistance
+3% to max cold resistance
Flawless 70 adds 6-10 cold damage
2% manasteal
+31 mana
absorbs 2% cold damage
+28% to cold resistance
+5% to max cold resistance
Perfect 100 adds 10-14 cold damage
3% manasteal
+1 max cold damage every 8 levels
+38 mana
+1 mana every 2 levels
absorbs 3% cold damage
+40% to cold resistance
+1% cold resistance every 4 levels
+8% to max cold resistance
Divine 135 adds 12-18 cold damage
4% manasteal
+1 max cold damage every 5.3 levels
+43 mana
+1 mana every 1.6 levels
absorbs 4% cold damage
+46% to cold resistance
+1% cold resistance every 3.2 levels
+9% to max cold resistance
Emerald Level Req. Weapon/Ring Helmet/Amulet Shield
Chipped 2 adds 3 poison damage/second +3 to dexterity +12% to poison resistance
Flawed 10 adds 8 poison damage/second +4 to dexterity +16% to poison resistance
Normal 35 adds 13 poison damage/second
+3 to dexterity
+6 to dexterity
absorb 1% magic damage
+22% to poison resistance
+3% to max poison resistance
Flawless 70 adds 17 poison damage/second
+4 to dexterity
+8 to dexterity
absorbs 2% magic damage
+28% to poison resistance
+5% to max poison resistance
Perfect 100 adds 21 poison damage/second
adds + 1 to max poison damage every 5.33 levels
+6 to dexterity
+10 to dexterity
absorbs 3% magic damage
+1 dex every 4 levels
+40% to poison resistance
+1% poison resistance every 4 levels
+8% to max poison resistance
Divine 135 adds 29 poison damage/second
adds + 1 to max poison damage every 3.2 levels
+8 to dexterity
+13 to dexterity
absorbs 4% magic damage
+1 dex every 2.67 levels
+46% to poison resistance
+1% poison resistance every 3.2 levels
+9% to max poison resistance
Ruby Level Req. Weapon/Ring Helmet/Amulet Shield
Chipped 2 adds 3-4 fire damage +10 health +12% to fire resistance
Flawed 10 adds 5-8 fire damage +17 health +16% to fire resistance
Normal 35 adds 8-12 fire damage
1% lifesteal
+24 health
absorbs 1% fire damage
+22% to fire resistance
+3% to max fire resistance
Flawless 70 adds 10-16 fire damage
2% lifesteal
+31 health
absorbs 2% fire damage
+28% to fire resistance
+5% to max fire resistance
Perfect 100 adds 15-20 fire damage
3% lifesteal
+1 max fire damage every 4 levels
+38 health
+1 health every 2 levels
absorbs 3% fire damage
+40% to fire resistance
+1% fire resistance every 4 levels
+8% to max fire resistance
Divine 135 adds 17-23 fire damage
4% lifesteal
+1 max fire damage every 2.67 levels
+43 health
+1 to health every 1.6 levels
absorbs 4% fire damage
+46% to fire resistance
+1% fire resistance every 3.2 levels
+9% to max fire resistance
Diamond Level Req. Weapon/Ring Helmet/Amulet Shield
Chipped 2 +28% extra damage to undead
+15 to attack rating vs. undead
+20 to attack rating resist all 6%
Flawed 10 +34% extra damage to undead
+25 to attack rating vs. undead
+40 to attack rating resist all 8%
Normal 35 +44% extra damage to undead
+35 to attack rating vs. undead
8% deadly strike
+60 to attack rating
10% faster run/walk
resist all 11%
resist all max 2%
Flawless 70 +54% extra damage to undead
+45 to attack rating vs. undead
12% deadly strike
+80 to attack rating
15% faster run/walk
resist all 14%
resist all max 4%
+4 to shield block
Perfect 100 +68% extra damage to undead
+55 to attack rating vs. undead
18% deadly strike
+100 to attack rating
20% faster run/walk
+4 to attack rating per level
resist all 19%
resist all max 6%
+8 to shield block
Divine 135 +75% extra damage to undead
+65 to attack rating vs. undead
20% deadly strike
+120 to attack rating
25% faster run/walk
+4.5 to attack rating per level
resist all 22%
resist all max 6%
+10 to shield block
Topaz Level Req. Weapon/Ring Helmet/Amulet Shield
Chipped 2 adds 1-8 lightning damage 9% magic item find +12% to lightning resistance
Flawed 10 adds 1-14 lightning damage 13% magic item find +16% to lightning resistance
Normal 35 adds 1-22 lightning damage
10% magic item find
16% magic item find
absorb 1% lightning damage
+22% to lightning resistance
+3% to max lightning resistance
Flawless 70 adds 1-30 lightning damage
15% magic item find
20% magic item find
absorb 2% lightning damage
+28% to lightning resistance
+5% to max lightning resistance
Perfect 100 adds 1-40 lightning damage
+1 max lightning damage every 2.667 levels
20% magic item find
24% magic item find
1% magic item find every 4 levels
absorb 3% lightning damage
+40% to lightning resistance
+1% lightning resistance every 4 levels
+8% to max lightning resistance
Divine 135 adds 1-45 lightning damage
+1 max lightning damage every 2 levels
25% magic item find
27% magic item find
1% magic item find every 2.67 levels
absorb 4% lightning damage
+46% to lightning resistance
+1% lightning resistance every 3.2 levels
+9% to max lightning resistance
Skull Level Req. Weapon/Ring Helmet/Amulet Shield
Chipped 2 steals 1% mana/life +2 to health regen
+8% mana regen
attacker takes damage of 4
Flawed 10 steals 2% mana/life +3 to health regen
+8% mana regen
attacker takes damage of 8
Normal 40 steals 3% mana/life
5% chance of crushing blow
+3 to health regen
+12% mana regen
attacker takes damage of 12
reduce damage by 2
Flawless 110 steals 5% mana/life
10% chance of crushing blow
+1 to all skills
+4 to health regen
+12% mana regen
+1 to all skills
attacker takes damage of 16
reduce damage by 3
+1 to all skills
Perfect 160 steals 8% mana/life
12% chance of crushing blow
+2 to all skills
+5 to health regen
+19% mana regen
+2 to all skills
attacker takes damage of 20
reduce damage by 5
+2 to all skills
Divine 240 steals 10% mana/life
16% chance of crushing blow
+3 to all skills
+6 to health regen
+16% mana regen
+3 to all skills
attacker takes damage of 24
reduce damage by 6
+3 to all skills
Sorceress Gem Level Req. Weapon/Ring Helmet/Amulet Shield
Faerie Flower 70 +1 Sorceress skills
10% faster cast rate
+1% cold resistance every 16 levels
+1 Sorceress skills
+10% mana
+1% fire resistance every 16 levels
+1 Sorceress skills
reduce magic damage by 2
+1% lightning resistance every 16 levels
Faerie Love 120 +2 Sorceress skills
15% faster cast rate
+1% cold resistance every 8 levels
+2 Sorceress skills
+15% mana
+1% fire resistance every 8 levels
+2 Sorceress skills
reduce magic damage by 4
+1% lightning resistance every 8 levels
Faerie Blessing 170 +3 Sorceress skills
20% faster cast rate
+1% cold resistance every 5.33 levels
+3 Sorceress skills
+20% mana
+1% fire resistance every 5.33 levels
+3 Sorceress skills
reduce magic damage by 8
+1% lightning resistance every 5.33 levels
Faerie Kingdom 220 +4 Sorceress skills
25% faster cast rate
+1% cold resistance every 4 levels
+4 Sorceress skills
+25% mana
+1% fire resistance every 4 levels
+4 Sorceress skills
reduce magic damage by 12
+1% lightning resistance every 4 levels
Necromancer Gem Level Req. Weapon/Ring Helmet/Amulet Shield
Bone Collection 70 +1 Necromancer skills
10% faster cast rate
+10% to base life of summons
+1 Necromancer skills
+10% mana
+6% mana regen
+1 Necromancer skills
reduce magic damage by 2
+1% poison resistance every 16 levels
Bone Meal 120 +2 Necromancer skills
15% faster cast rate
+20% to base life of summons
+2 Necromancer skills
+15% mana
+12% mana regen
+2 Necromancer skills
reduce magic damage by 4
+1% poison resistance every 8 levels
Cerimonial Bones 170 +3 Necromancer skills
20% faster cast rate
+30% to base life of summons
+3 Necromancer skills
+20% mana
+16% mana regen
+3 Necromancer skills
reduce magic damage by 8
+1% poison resistance every 5.33 levels
Bone Set 220 +4 Necromancer skills
25% faster cast rate
+40% to base life of summons
+4 Necromancer skills
+25% mana
+22% mana regen
+4 Necromancer skills
reduce magic damage by 12
+1% poison resistance every 4 levels
Paladin Gem Level Req. Weapon/Ring Helmet/Amulet Shield
Chipped Pearl 70 +1 Paladin skills
+12% damage
+1 vitality every 8 levels
+1 Paladin skills
+1 regen
+5% resist all
+1 Paladin skills
+15% defense
attacker takes 6 lightning damage
Flawed Pearl 120 +2 Paladin skills
+15% damage
+1 vitality every 5.33 levels
+2 Paladin skills
+2 regen
+8% resist all
+2 Paladin skills
+25% defense
attacker takes 10 lightning damage
Pearl 170 +3 Paladin skills
+20% damage
+1 vitality every 4 levels
+3 Paladin skills
+3 regen
+12% resist all
+3 Paladin skills
+35% defense
attacker takes 15 lightning damage
Perfect Pearl 220 +4 Paladin skills
+25% damage
+1 vitality every 2.2857 levels
+4 Paladin skills
+4 regen
+15% resist all
+4 Paladin skills
+50% defense
attacker takes 20 lightning damage
Amazon Gem Level Req. Weapon/Ring Helmet/Amulet Shield
Chipped Amazonite 70 +1 Amazon skills
10% faster attack rate
+1% attack rating every 4 levels
+1 Amazon skills
+11% attack rating
+1% magic item find every 8 levels
+1 Amazon skills
reduce damage by 2
+10 throwing damage
Flawed Amazonite 120 +2 Amazon skills
15% faster attack rate
+1% attack rating every 2 levels
+2 Amazon skills
+16% attack rating
+1% magic item find every 4 levels
+2 Amazon skills
reduce damage by 3
+20 throwing damage
Amazonite 170 +3 Amazon skills
20% faster attack rate
+1% attack rating every 1.33 levels
+3 Amazon skills
+23% attack rating
+1% magic item find every 4 levels
+3 Amazon skills
reduce damage by 5
+30 throwing damage
Perfect Amazonite 220 +4 Amazon skills
25% faster attack rate
+1% attack rating every level
+4 Amazon skills
+28% attack rating
+1% magic item find every 1.33 levels
+4 Amazon skills
reduce damage by 7
+35 throwing damage
Assassin Gem Level Req. Weapon/Ring Helmet/Amulet Shield
Chipped Opal 70 +1 Assassin skills
+12 to dexterity
+1% attack rating every 4 levels
+1 Assassin skills
+10 kick damage
+1% defense every 8 levels
+1 Assassin skills
+5% shield block
absorb 3% magic damage
Flawed Opal 120 +2 Assassin skills
+28 to dexterity
+1% attack rating every 2 levels
+2 Assassin skills
+15 kick damage
+1% defense every 4 levels
+2 Assassin skills
+7% shield block
absorb 5% magic damage
Opal 170 +3 Assassin skills
+25 to dexterity
+1% attack rating every 1.33 levels
+3 Assassin skills
+20 kick damage
+1% defense every 2.67 levels
+3 Assassin skills
+10% shield block
absorb 6% magic damage
Perfect Opal 220 +4 Assassin skills
+40 to dexterity
+1% attack rating every level
+4 Assassin skills
+25 kick damage
+1% defense every 21.6 levels
+4 Assassin skills
+13% shield block
absorb 8% magic damage
Barbarian Gem Level Req. Weapon/Ring Helmet/Amulet Shield
Chipped Tanzanite 70 +1 Barbarian skill levels
+13 strength
+12% damage
+1 Barbarian skill levels
+1% defense every 4 levels
+5% health
+1 Barbarian skill levels
reduce damage by 2
+25% goldfind
Flawed Tanzanite 120 +2 Barbarian skill levels
+17 strength
+15% damage
+2 Barbarian skill levels
+1% defense every 2.67 levels
+8% health
+2 Barbarian skill levels
reduce damage by 4
+30% goldfind
Tanzanite 170 +3 Barbarian skill levels
+29 strength
+20% damage
+3 Barbarian skill levels
+1% defense every 1.6 levels
+14% health
+3 Barbarian skill levels
reduce damage by 8
+40% goldfind
Perfect Tanzanite 220 +4 Barbarian skill levels
+42 strength
+25% damage
+4 Barbarian skill levels
+1% defense every 1.33 levels
+20% health
+4 Barbarian skill levels
reduce damage by 12
+50% goldfind
Druid Gem Level Req. Weapon/Ring Helmet/Amulet Shield
Chipped Peridot 70 +1 to all Druid skills
+1 to strength every 16 levels
+10% to base hp of summons
+1 to all Druid skills
+10% to max mana
+5 to resist all
+1 to all Druid skills
reduce damage by 3
reduce magic damage by 2
Flawed Peridot 120 +2 to all Druid skills
+1 to strength every 8 levels
+20% to base hp of summons
+2 to all Druid skills
+15% to max mana
+8 to resist all
+2 to all Druid skills
reduce damage by 5
reduce magic damage by 4
Peridot 170 +3 to all Druid skills
+1 to strength every 6 levels
+30% to base hp of summons
+3 to all Druid skills
+20% to max mana
+12 to resist all
+3 to all Druid skills
reduce damage by 9
reduce magic damage by 8
Perfect Peridot 220 +4 to all Druid skills
+1 to strength every 4 levels
+40% to base hp of summons
+4 to all Druid skills
+25% to max mana
+15 to resist all
+4 to all Druid skills
reduce damage by 14
reduce magic damage by 12

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Runes

Below is the table of runes added to Nezeramontias. Unlike the original runes, these are not available in shops. You can find them from powerful monsters or occasionally obtain one from a Mystery Chest.



Rune Level Req. Weapon/Ring Helmet/Amulet Shield
Shift Glyph 20 15%-200% bonus damage and attack rating vs. undead
increases towards nighttime
+10-50 defense
increases towards nighttime
+10-50 defense
increases towards nighttime
Force Glyph 30 knockback
+7 strength
damage reduced by 2
+7 strength
damage reduced by 2
+7 strength
Stone Glyph 40 damage reduced by 6 damage reduced by 6 damage reduced by 6
Sound Glyph 50 45% change hit will frighten enemies
5-10 magic damage
45% change hit will frighten enemies
5-10 magic damage
45% change hit will frighten enemies
5-10 magic damage
Water Glyph 55 30-50 cold damage
+7% cold skill damage
30-50 cold damage
+7% cold skill damage
30-50 cold damage
+7% cold skill damage
Fire Glyph 65 35-65 fire damage
+1 to mac fire damage every 4 levels
+8% fire skill damage
35-65 fire damage
+1 to mac fire damage every 4 levels
+8% fire skill damage
35-65 fire damage
+1 to mac fire damage every 4 levels
+8% fire skill damage
Sunlight Glyph 85 50-90 fire damage
+1 to mac fire damage every 2.67 levels
+11% fire skill damage
50-90 fire damage
+1 to mac fire damage every 2.67 levels
+11% fire skill damage
50-90 fire damage
+1 to mac fire damage every 2.67 levels
+11% fire skill damage
Fortune Rune 60 +100% experience +100% experience +100% experience
Gale Rune 40 30% faster run/walk 30% faster run/walk 30% faster run/walk
Killer Rune 55 50% deadly strike 50% deadly strike 50% deadly strike
Prosperity Rune 55 +100% extra gold from monsters +100% extra gold from monsters +100% extra gold from monsters
Sunbeam Rune 65 +15 to regenerate life +15 to regenerate life +15 to regenerate life
Ultimo Rune 225 +10%cold absorb
+10% fire absorb
+10%lightning absorb
+10% magic absorb
+10%cold absorb
+10% fire absorb
+10%lightning absorb
+10% magic absorb
+10%cold absorb
+10% fire absorb
+10%lightning absorb
+10% magic absorb

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