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Special Levels |
Monster Generators |
A few levels with predefined layouts contain a few
monster generators dispersed throughout. These generators don't attack
you, but if you stand close enough to them, they will periodically spawn a
random monster that occasionally appears in that level. Every level with a
boss (except Diablo) has a few of these monster generators, so make sure
to either destroy them before engaging the act boss, or lure the boss away
from them so you aren't suddenly surrounded by a horde of enemies. In
later difficulties, some monster generators are immune to certain attacks,
so if you use an elemental attack (such as a Sorceress), make sure you've
got a few alternate attacks to rely on.
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You'll notice when playing through Act 1 that some of the indoor
levels have fewer floors than you remember. For example, the Countess'
Tower is now three stories instead of five. That's because these levels
have been moved to a new area called Kagero Dungeon. Kagero Dungeon is one
of three major challenge areas in Nezeramontias. The entrance to it is
located in the Graveyard, but don't even attempt to progress
through this dungeon early in the game. Most of the monsters there are
much stronger than anything you'll meet in the later acts. The dungeon
itself is entirely optional, but it's a good area to go to for gold,
experience and some of the game's rarer items. Many monsters you'll face
are unique to the dungeon. It's even got a few Super Unique monsters
including two at the very end. As with the rest of the game, monsters here
also have souls of their
own, so if you can collect some from the stronger enemies, you'll be at a
distinct advantage as you move through the later difficulties. The dungeon
itself is six floors deep and contains no waypoints, so bring plenty of
town portal scrolls.
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The Infernal Pit
You might remember the Infernal Pit from the standard game; it's
one of the many side areas containing monsters and a gold chest at the
end. In Nezeramontias, this level is changed into one of the major
challenge areas. Rather than the standard monsters you face throughout Act
5, The Infernal Pit is now populated by a few very powerful monsters that
drop lots of set and unique items. Along with the monsters, there are also
orbs that occasionally spawn. These orbs don't attack, but they contain
auras that hinder characters within their radius of effect. One orb
affects magic stats such as max mana and mana regeneration. The other orb
affect various physical stats such as stamina. If possible, it's a good
idea to either lure monsters away from the orbs or destroy them quickly.
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The Gauntlet is most unique of all the areas in
Nezeramontias. This level works a bit differently than what you're used to
dealing with in Diablo 2. With most levels, you progress by fighting off
hordes of monsters and collecting the treasures they drop. But in the
Gauntlet, rather than fighting a bunch of monsters, your goal is to
navigate past a series of indestructible traps. None of the traps or
monsters in this level can be attacked or killed. Furthermore, you'll be
bombarded with aerial attacks from the moment you enter (similar to the
bombs launched by the catapults in Act 5). Once you enter, your only
option is to keep moving while dodging as many attacks as you can. Along
with all the monsters attacking you, the Gauntlet also contains several
orbs that will drop character stats such as stamina, mana, and speed. If
you make it to the end of this level, you'll find a prize room containing
rare items, some of which can't be found anywhere else. You can access
this level in Act 2; it replaces the act's first side dungeon.
When preparing to enter the Gauntlet, remember that it's best to
build a "defensive character." No matter how much damage your character
may be able to do to monsters throughout the game, all attack skills are
useless here. Your most important abilities or those that allow you to
sustain the most damage and move through the level as quickly as possible.
Stats like stamina, life, run/walk speed, defense, cast rate, hit recovery
rate, and your damage resistances are the ones to focus on when preparing
for the challenges in this level. If you've got some summon skills,
summoned allies can help distract monsters from attacking you. Teleport
and Leap can be useful for crossing tough sections of rooms. You can also
try finding some items with war cries or defensive auras when assembling
equipment for a Gauntlet run. Finally, stock up on town portal scrolls;
they just might save you if you're suddenly bombarded by a series of
attacks preventing your character from progressing.
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Area Levels
It may not be common knowledge to non-modders, but Diablo 2 maintains a
"level" for every area in the game as well as all monsters, characters,
and hirelings. Area levels mostly effect things like how much gold is
dropped from objects like chests, but in Nightmare and Hell difficulties,
it also controls the actual levels of the standard monsters populating
those areas! Bosses and many Super Unique monsters are assigned levels
separately, but if you're looking for a general level listing for the
purpose of leveling up your characters in later difficulties, this chart
should prove useful.
Level in Normal |
Level in Nightmare |
Level in Hell |
Act 1 Levels |
1 |
54 |
117 |
Blood Moor |
2 |
54 |
119 |
Cold Plains |
3 |
56 |
120 |
Burial Grounds |
3 |
56 |
120 |
Mausoleum |
4 |
56 |
120 |
Stony Field |
5 |
57 |
121 |
Dark Wood |
6 |
57 |
121 |
Black Marsh |
8 |
58 |
121 |
Tamoe Highland |
1 |
54 |
117 |
Den of Evil |
2 |
56 |
120 |
Cave Level 1 |
4 |
56 |
121 |
Underground Passage Level 1 |
4 |
56 |
121 |
Underground Passage Level 2 |
5 |
57 |
121 |
Hole Level 1 |
5 |
56 |
121 |
Hole Level 2 |
7 |
58 |
124 |
Pit Level 1 |
7 |
57 |
121 |
Pit Level 2 |
3 |
56 |
120 |
Forgotten Tower |
7 |
58 |
122 |
Tower Cellar Level 1 |
7 |
58 |
122 |
Tower Cellar Level 2 |
13 |
58 |
122 |
Tower Cellar Level 3 |
8 |
60 |
122 |
Monastery Gate |
9 |
60 |
122 |
Outer Cloister |
9 |
60 |
122 |
The Barracks |
10 |
62 |
124 |
Jail Level 1 |
10 |
62 |
124 |
Jail Level 2 |
10 |
62 |
124 |
Inner Cloister |
11 |
63 |
126 |
Cathedral |
11 |
63 |
126 |
Catacombs Level 1 |
11 |
63 |
126 |
Catacombs Level 2 |
12 |
64 |
128 |
Catacombs Level 3 |
6 |
57 |
121 |
Tristram |
45 |
115 |
215 |
The Secret Cow Level |
48 |
108 |
232 |
Kagero Dungeon Level 1 |
49 |
111 |
235 |
Kagero Dungeon Level 2 |
51 |
114 |
240 |
Kagero Dungeon Level 3 |
52 |
118 |
244 |
Kagero Dungeon Level 4 |
53 |
123 |
245 |
Kagero Dungeon Level 5 |
55 |
132 |
285 |
Kagero Dungeon Level 6 |
|
Level in Normal |
Level in Nightmare |
Level in Hell |
Act 2 Levels |
14 |
64 |
131 |
Rocky Waste |
15 |
66 |
133 |
Dry Hills |
16 |
68 |
134 |
Far Oasis |
17 |
69 |
135 |
Lost City |
18 |
69 |
138 |
Valley of Snakes |
19 |
72 |
140 |
Canyon of the Magi |
13 |
64 |
130 |
Sewers Level 1 |
13 |
64 |
130 |
Sewers Level 2 |
14 |
64 |
130 |
Sewers Level 3 |
13 |
64 |
130 |
Harem Level 1 |
13 |
70 |
136 |
Harem Level 2 |
13 |
70 |
136 |
Palace Cellar Level 1 |
13 |
70 |
136 |
Palace Cellar Level 2 |
13 |
71 |
137 |
Palace Cellar Level 3 |
12 |
66 |
138 |
Halls of the Dead Level 1 |
13 |
66 |
138 |
Halls of the Dead Level 2 |
13 |
66 |
138 |
Halls of the Dead Level 3 |
14 |
69 |
138 |
Claw Viper Temple Level 1 |
14 |
69 |
138 |
Claw Viper Temple Level 2 |
17 |
68 |
133 |
Maggot Lair Level 1 |
17 |
68 |
133 |
Maggot Lair Level 2 |
17 |
68 |
133 |
Maggot Lair Level 3 |
17 |
69 |
135 |
Ancient Tunnels |
20 |
74 |
140 |
Tal Rasha's Tomb |
19 |
72 |
138 |
Arcane Sanctuary |
17 |
74 |
140 |
Duriel's Lair |
70 |
170 |
318 |
The Gauntlet |
12 |
66 |
136 |
The Gauntlet Prize Room |
|
Level in Normal |
Level in Nightmare |
Level in Hell |
Act 3 Levels |
21 |
74 |
141 |
Spider Forest |
21 |
74 |
141 |
Great Marsh |
22 |
75 |
142 |
Flayer Jungle |
22 |
77 |
144 |
Lower Kurast |
22 |
78 |
145 |
Kurast Bazaar |
23 |
80 |
146 |
Upper Kurast |
24 |
80 |
146 |
Kurast Causeway |
24 |
80 |
146 |
Travincal |
21 |
74 |
141 |
Spider Cave |
21 |
74 |
141 |
Spider Cavern |
21 |
75 |
143 |
Swampy Pit Level 1 |
21 |
78 |
145 |
Swampy Pit Level 2 |
22 |
78 |
145 |
Flayer Dungeon Level 1 |
22 |
79 |
146 |
Flayer Dungeon Level 2 |
21 |
80 |
147 |
Swampy Pit Level 3 |
22 |
81 |
148 |
Flayer Dungeon Level 3 |
23 |
82 |
149 |
Sewers Level 1 |
24 |
83 |
150 |
Sewers Level 2 |
23 |
82 |
148 |
Ruined Temple |
23 |
82 |
148 |
Disused Fane |
23 |
82 |
148 |
Forgotten Reliquary |
24 |
83 |
149 |
Forgotten Temple |
24 |
83 |
149 |
Ruined Fane |
24 |
83 |
149 |
Disused Reliquary |
25 |
85 |
151 |
Durance of Hate Level 1 |
25 |
85 |
151 |
Durance of Hate Level 2 |
25 |
85 |
151 |
Durance of Hate Level 3 |
|
Level in Normal |
Level in Nightmare |
Level in Hell |
Act 4 Levels |
26 |
85 |
153 |
Outer Steppes |
26 |
86 |
154 |
Plains of Despair |
27 |
87 |
155 |
City of the Damned |
27 |
88 |
156 |
River of Flame |
28 |
89 |
157 |
Chaos Sanctum |
|
Level in Normal |
Level in Nightmare |
Level in Hell |
Act 5 Levels |
25 |
90 |
158 |
Bloody Foothills |
26 |
91 |
159 |
Frigid Highlands |
27 |
92 |
160 |
Arreat Plateau |
30 |
93 |
163 |
Crystalline Passage |
30 |
93 |
163 |
Frozen River |
30 |
93 |
163 |
Glacial Trail |
30 |
93 |
163 |
Drifter Cavern |
28 |
92 |
161 |
Frozen Tundra |
30 |
93 |
163 |
The Ancients' Way |
30 |
93 |
163 |
Icy Cellar |
37 |
97 |
170 |
Arreat Summit |
32 |
94 |
166 |
Nihlathak's Temple |
33 |
94 |
166 |
Halls of Anguish |
34 |
95 |
168 |
Halls of Pain |
36 |
95 |
168 |
Halls of Vaught |
39 |
100 |
172 |
Abaddon |
39 |
100 |
172 |
Pit of Acheron |
50 |
126 |
240 |
Infernal Pit |
39 |
100 |
172 |
The Worldstone Keep Level 1 |
40 |
100 |
173 |
The Worldstone Keep Level 2 |
42 |
101 |
175 |
The Worldstone Keep Level 3 |
43 |
103 |
177 |
Throne of Destruction |
44 |
105 |
180 |
The Worldstone Chamber |
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2003 Blizzard
Entertainment®. All rights reserved. Diablo, Lord of Destruction,
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